Obliging Games
نویسندگان
چکیده
Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the environment. The evolution of the system depends on the decisions of both players. The specification for the system is usually given as an ω-regular language L over paths and Eve’s goal is to ensure that the play belongs to L irrespective of Adam’s behaviour. The classical notion of winning strategies fails to capture several interesting scenarios. For example, strong fairness (Streett) conditions are specified by a number of request-grant pairs and require every pair that is requested infinitely often to be granted infinitely often: Eve might win just by preventing Adam from making any new request, but a “better” strategy would allow Adam to make as many requests as possible and still ensure fairness. To address such questions, we introduce the notion of obliging games, where Eve has to ensure a strong condition Φ, while always allowing Adam to satisfy a weak condition Ψ . We present a linear time reduction of obliging games with two Muller conditions Φ and Ψ to classical Muller games. We consider obliging Streett games and show they are co-NP complete, and show a natural quantitative optimisation problem for obliging Streett games is in FNP. We also show how obliging games can provide new and interesting semantics for multi-player games.
منابع مشابه
Conflict Style Differences Between Individualists and Collectivists
This study investigated the fundamental beliefs regarding cross-cultural differences in conflict styles. The sample consisted of 188 graduate students from 31 different countries residing in the U.S. Findings indicated that assumptions regarding the relationship of culture to conflict style preferences may not be valid. Preference for using five conflict styles were measured: avoiding, obliging...
متن کاملThe Effects of Compliance, Identification and Internalization on Conflict Management Styles
Disputes and conflicts are common in construction projects. Researchers have studied five different styles to handling conflicts: integrating, obliging, dominating, avoiding, and compromising. However, negotiating with different conflict management style may result in quite different outcomes. Some people seem to be very considerate, but do not really honor the promise. However, some individual...
متن کاملIntegration of Serious Games in Teaching English as a Foreign Language to Iranian Children
Nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. This article addressed the integration of serious games as tools for learning and teaching English in Iranian schools to zero-beginner students. An experiment was concluded using Computer Assisted Language Learning (CALL) to investigate the effectiveness ...
متن کاملA review on symmetric games: theory, comparison and applications
Game theory models decision makers' behaviors in strategic situations. Since the structures of games are different, behavior and preferences of the players are different in various types of game. This paper reviews various situations of games. Here, characteristics of some common games are discussed and compared. Specifically, we focus on a group of games called symmetric games including Prison...
متن کاملCooperative Benefit and Cost Games under Fairness Concerns
Solution concepts in cooperative games are based on either cost games or benefit games. Although cost games and benefit games are strategically equivalent, that is not the case in general for solution concepts. Motivated by this important observation, a new property called invariance property with respect to benefit/cost allocation is introduced in this paper. Since such a property can be regar...
متن کامل